DUNE
Awakening · JCBX Arrakis
A self-hosted Dune: Awakening server on the JCBX box. PvE-first, one PvP world, light QoL tuning, layered backups, Tailscale-only access.
Server
| Game | Dune: Awakening · self-hosted dedicated |
|---|---|
| Name | JCBX Arrakis · as it appears in the server browser |
| Mode | PvE-first · one opt-in PvP world |
| Region | North America |
| Worlds | Four selectable, plus the shared Overmap and Deep Desert |
| Address | Join the Discord and complete onboarding first · then JCBX Arrakis appears in the in-game server browser. Connections time out unless you are authorized. |
| Hardware | 16 cores / 32 threads · 192 GB RAM · NVMe · 10 GbE · dedicated to Dune, separate from the other JCBX game servers |
| Optimizations | JCBX-only server and game engine optimizations |
Worlds
One server, several worlds. After you join, you pick which to play from the in-game selector.
| World | Style | Pace | Resets |
|---|---|---|---|
| Sietch Tabr JCBX Home |
PvE | QoL tuned | Persistent |
| Red Wall | PvE | Vanilla rates | Persistent |
| Habbanya | PvE | 3× mining | Season 1 |
| Jacurutu | PvP | 3× mining | Season 1 |
| Deep Desert All worlds |
PvE | Shared endgame | Every 2 weeks |
All worlds share the Overmap and the Deep Desert. Character transfers are off; travel between sietches is open. Sandstorms are weather only and do not damage buildings or placeables.
Tuning
All worlds
| Setting | Tabr | Red Wall | Habbanya | Jacurutu |
|---|---|---|---|---|
| Mining yield | 1.5× | 1× | 3× | 3× |
| Spice fields | Increased | Standard | Increased | Highest |
| Item wear | Reduced | Standard | Standard | Standard |
| Vehicle wear | 0.75× | 1× | 0.6× | 0.6× |
| PvP | Off | Off | Off | On |
| Safe zones | On | On | On | Off |
| World reset | Never | Never | Seasonal | Seasonal |
XP and plant harvesting are vanilla on every world.
Sietch Tabr
Lightly boosted, survival intact. Everything not listed is vanilla. PvE Persistent
| Setting | Value | What it means |
|---|---|---|
| Mining output | 1.5× | Hand and vehicle mining. |
| Spice fields | Increased | More spice fields active than standard. |
| Item wear | Reduced | Items wear slower than standard. |
| Vehicle durability damage | 0.75× | Vehicles take 25% less durability damage. |
Red Wall
Vanilla PvE for purists. Every rate and rule matches official; nothing is boosted. PvE Persistent
Habbanya
Quick progression on a seasonal cycle. Everything not listed is vanilla. PvE Seasonal
| Setting | Value | What it means |
|---|---|---|
| Mining output | 3× | Hand and vehicle mining. |
| Spice fields | Increased | More spice fields active than standard. |
| Vehicle durability damage | 0.6× | Vehicles take 40% less durability damage. |
Jacurutu
Open PvP, no safe zones, everywhere on the map. The high-risk, high-reward world. Everything not listed is vanilla. PvP Seasonal
| Setting | Value | What it means |
|---|---|---|
| Mining output | 3× | Hand and vehicle mining. |
| Spice fields | Highest | Richest spice on the server. Expect more sandworm attention to match. |
| Vehicle durability damage | 0.6× | Vehicles take 40% less durability damage. |
On every world: sandworms, sandstorms, and Coriolis storms are on, with storm treasure enabled. Land claim, blueprint extension, and base backup allowances are raised above the official defaults. There is no market sell fee, and the reconnect grace window is extended.
Schedule
The server runs 24/7/365.
| World | Resets | Detail |
|---|---|---|
| Sietch Tabr · Red Wall | Never | Permanent worlds. No wipes, no decay. |
| Habbanya · Jacurutu | Seasonal | 90-day cycle. Manual, announced in advance. |
| Deep Desert | Every 2 weeks | New terrain layout, structures cleared, resources re-placed. |
Backups
| Tier | Cadence | Coverage | Method |
|---|---|---|---|
| 1 | 15 min | 24 h | Live database snapshot, integrity-checked (96 slots) |
| 2 | Daily | 14 d | Full server archive: world state plus configuration |
| 3 | Daily | 14 d | Mirrored to a second JCBX machine |
| 4 | Daily | 14 d · 6 mo | Encrypted offsite to Cloudflare R2 (restic, verified weekly) |
Every tier is validated end to end, including a full restore of the world database into a clean instance. Restore drills run monthly.
Security
| Public exposure | None. Public IP rejects unsolicited traffic |
|---|---|
| Network access | Private Tailscale mesh only |
| Admin endpoints | Loopback-bound, never network-reachable |
| Maintenance | Auto-patched; redundant recovery on misbehavior |
Joining
Three steps and one install, about five minutes total.
The install is Tailscale, a private network on WireGuard, the protocol trusted by ProtonVPN and Mullvad. Once you're on it, JCBX Arrakis resolves in the in-game server browser.
| Step | What |
|---|---|
| 1 | Click the Tailscale share link in Discord to join the network. Free Tailscale account, about 30 seconds. |
| 2 | Install Tailscale, sign in, and you're on the network. |
| 3 | Launch Dune: Awakening, open the server browser, filter to North America, and pick JCBX Arrakis. Exact search filter posted in Discord. |